The idea of immersion in the virtual space becomes virulent through posthumanism and transhumanism. The elimination of boundaries in the widest possible abandonment of a frame related to the outside puts our understanding of real and unreal to the test. By no longer perceiving this boundary, our possibilities of cognition shift. Spatial design and collisions, tightrope walks between video game and film trace this path in the current program.
17.11.21, 20:00h,
Zeiss-Großplanetarium Kuppelsaal